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Joan of arc tutorial
Joan of arc tutorial









joan of arc tutorial

This will smooth your object, but it will also make a copy of the original low poly “lattice” version of the object. You can do this the whole way around the entire body, creating as many new edges as you want and, ideally, ending up coming right back around and attaching to the original vertex you created. To create an edge, once you have clicked on the first edge and got the vertex when you want it, simply click on the next adjacent edge and it will create a new edge connecting the two. If you click and hold you can move the vertex up and down the edge, and it will stick as soon as you let go of the mouse. To make the actual slice, using the tool click an edge…as you can see it will create a dot (actually a new vertex) where you have clicked. Select the “slice polygon tool” (edit polygon - slice face). Keep moving those verts around till you getĭown to the foot, as this will be the start of the Remember that you don’t have to be happy with anything you did in the step before…as you start shaping the leg, you can go back and keep adjustingĢ - First off, we start with a basic cube (create To cut the foot simply 4 - Again, select the top face of the foot and extrude out a couple more times to begin making the start of the leg. Give us another edge to work with and give the foot a better shape. All we’re looking for on the body is to create something with goodĥ - Now we’ll make a cut around the foot to Muscular detail will be kept to a minimum as well. Of course there is no need to make the body with lots of details, thus the feet will be very simplified and the hands will be modelled as gloves. Model clothing later, thus giving a true volume The bottom of the things and because it willĪnd hold on the cube again and select “vertex’īe very easy to take support from the body to Should never miss the opportunity to go in at The side view port, move around the vertices of Inġ - First of all it is a good exercise and you Select the back face and extrude it 4 or 5 times (edit polygon - extrudeįace) so you have more edges to work with. Want to extrude out some more faces to begin This tutorial has been recreatedįrom the original 3dsmax version which Michel Welcome to the Maya version of this Joan ofģ - Right click and hold on the cube to bringĪrc tutorial. Joan of Arc by Michel Roger Taylor Kingston The community is in debt to him and next month we will be interviewing the man himself!ĭownload the ‘Front’ and ‘Profile’ Images for modeling Joan of Arc from the 3dcreative web site here: INSPIRING If there has been one single tutorial that has educated and inspired more budding 3d artists than anything else, this complete step by step project by Michel’s must be it. Joan of Arc We bring you Michel Roger’s famous ‘Joan of Arc’ tutorial in Maya, if you are a Max user and this is new to you the original is fee and can be found in French as Michel’s site / and in English at com.











Joan of arc tutorial